The Twelve

Summary

A group of twelve gods who are no longer sponsored by the Archontean Empire and have few remaining worshippers.

Goals

Unknown, likely focused on regaining influence or pursuing their divine interests without mortal support.

Leadership & Members

  • Set (worship is illegal)
  • Horus (presumed dead, no longer granting spells)

Allies & Rivals

Notes

PC clerics are discouraged from choosing patrons from The Twelve without special GM permission.

Members

Sessions