0 - Campaign Setup and Character Q&A
Summary
A pre-campaign discussion covering character-building expectations, death/replacement policy, resurrection availability, XP structure, and basic regional travel context before the first Arden Vul expedition.
Evidence-backed Notes
- The campaign was framed as dungeon-focused rather than wilderness-focused; Survival can still matter, including possible subterranean use with GM approval.
- Character death was confirmed to carry a penalty on replacement PCs, but not a full reset forever; partial XP carryover was discussed.
- Resurrection exists in-setting through temples/NPC clerics but is limited by availability, relationships, and cost.
- XP expectations were outlined as roughly 0-4/session from loot + exploration, with additional secret achievement bonuses.
- The starting town was identified as Gosterwick.
- Another town, Newmarket, was described as about three days south of Gosterwick and roughly twice its size.
- A major city, Narsileon, was referenced as roughly 400 miles away.