0 - Campaign Setup and Character Q&A

Summary

A pre-campaign discussion covering character-building expectations, death/replacement policy, resurrection availability, XP structure, and basic regional travel context before the first Arden Vul expedition.

Evidence-backed Notes

  • The campaign was framed as dungeon-focused rather than wilderness-focused; Survival can still matter, including possible subterranean use with GM approval.
  • Character death was confirmed to carry a penalty on replacement PCs, but not a full reset forever; partial XP carryover was discussed.
  • Resurrection exists in-setting through temples/NPC clerics but is limited by availability, relationships, and cost.
  • XP expectations were outlined as roughly 0-4/session from loot + exploration, with additional secret achievement bonuses.
  • The starting town was identified as Gosterwick.
  • Another town, Newmarket, was described as about three days south of Gosterwick and roughly twice its size.
  • A major city, Narsileon, was referenced as roughly 400 miles away.

NPCs Encountered

Locations Visited

Loot / Discoveries

Hooks for Next Session

Sources