Five Fingers of Destiny
Summary
Rival adventuring company active in Arden Vul politics, treasure routes, and key-based expeditions. Led by Roger the Rapier.
Known Members
- Roger the Rapier — leader and mage
- Jenks — halfling member; skilled with a sling and capable of finding/disabling traps
Key Events
Session 35 — Goblin Treasury
Discovered an ancient goblin treasury in Upper Goblintown and paid a portion of the treasure to King Weskenim, sparking a city-wide celebration.
Session 41 — Ankh Key Deal
Met the Right for Riches company at the Glory of Weskenim to exchange intelligence. Roger proposed that Bottleneck hold the ankh key in escrow, giving it to the Five Fingers only after they demonstrated the secret of the Treasury of Thoth. Roger paid Bottleneck a gold piece for his assistance. Roger then demonstrated how the ibis statues at the Glory of Weskenim open the secret passage to the Thoth treasury. The Five Fingers collected the ankh key and departed to continue their own exploration.
Session 45 — Beacon Island Scouting
Five Fingers were spotted on the Beacon island by Vallium, exploring the area near the Beacon ruins. Roger the Rapier said they were heading to the northern end of the island to explore the ruined palace. The Right for Riches company grew concerned about the Five Fingers finding the Beacon.